Archive for the ‘Principles Of Computer Graphics’ Category

h1

Haha, Get It?

January 17, 2009

I am now at the stage of my Maya project where I can give modelling a rest, and start to think up some sort of dialogue for my head to speak. After pondering on the idea for a while, I decided to simply go with some sort of reference to the model itself. Not alot of people will understand the reference, but I think that’s what makes it interesting.

Right anyway, the idea came to me whilst going through my music collection deciding what to listen to whilst I work on the project. To my satisfaction, the answer was right there in front of me, ‘Talking Heads‘. I didn’t actually listen to them in the end, but they had served a great enough purpose at this point.

So anyway I have this witty idea for some dialogue, but the way it would be delivered was a little up in the clouds still. With my brain against me this day, i was struggling (yet again) to think up some sort of dialogue structure. I decided to look into some background info on the band and to my satisfaction sitting right in their discography list, was an album titled ‘Speaking In Tongues‘.

Accepting the fact my model isn’t exactly up to scratch, and may not reach certain standards as it is, one of the flaws is that my head doesn’t have a tongue. I don’t think were actually meant to construct interior features to the head, but in the end it’s just a bit of humour and a playful attack at my own Maya skills. I have just noted and recorded the final dialogue which is as follows:

Hi, I’m a talking head, but I’m not speaking in tongues.

Follow

Get every new post delivered to your Inbox.